Came across an article titled: Citigroup is Like President Bush and, of course, I couldn't resist. A research group which focuses on organizational behavior adapted psychometric tests, used for personality profiling, to analyze the 'corporate personality' of several banks. Interestingly this research was motivated by a "massive erosion of trust" between banks and employees.
Reading through the Yamamoto Moss conference highlights reminded me of two things. One was the Alternatives to Violence Project
(AVP) and the other is a Swedish researcher, Goran Ekvall. Ekvall's research into companies with a creative environment led to his discovery of 10 dimensions of the climate. One of those was the level of Trust and Openness - to what extent does everyone feel valued and important? The first line of the AVP mission statement reads: To empower people to lead nonviolent lives through affirmation, respect for all, community building, cooperation, and trust.
What I like about this is how it reflects the nurturing and development of an overall work, family, team...culture of honest, open, non-hidden agenda style behavior. Workplace Folklore is an interesting term describing traditions of culture. Kinda cool to recognize the influence.
I went to Fortune's conference ages ago in April but met this company - and they included highlights from the conference on their site. It was generous of them to share that learning and I thought I'd point to it, since there's some good stuff in there. Yamamoto Moss: Notes on Trust
In 1961 Mel Rhodes put forth the results of his attempt at finding a unifying definition of creativity. As many would expect, he failed. However, as we know, failure is often the door to success and Rhode's failure is no exception. AS he analyzed definitions he began to observe differences and similarities. His observations became the foundation for a framework which is useful in understanding observations of creativity. Rhode's framework is often referred to as the 4 P's - Person, Process, Product and Press. Press refers to the dynamic interaction of two basic components of the "Creative Climate/Environment): Pyschological and Physical.
Some organizations - PLAY included - have begun to deliberately design their work space to encourage, invite, nurture and support creative behaviors. Adding unusual design elements such as unusual shapes, private talking areas, colorful furniture, open spaces, offices with no names, corrodors designed to encourage mind mingling, etc...all add to the physical characteristics which encourage creative behavior. Classrooms are a classic example...visit any kindergarten/primary shool classroom and you can expect to find a colorful, dynamic space with much to discover and inspire growing minds. Enter higher education classrooms and you begin to expect lectuer style rooms with standard tables and chairs, fewer colors, perhaps a motivational poster or two, no toys or games, etc... In effect, the expectation is to find a more "serious" space for learning. The folks at NewandImproved have an easy to digest message regarding the physical space for creativity.
What do you think? In what way(s) might you design a creative space? Do you have examples?
John F. Kennedy once state "If art is to nourish the roots of our culture, society must set the artist free to follow [his/her] vision wherever it may take [him/her]". If the process and application of creative thoughts/behaviors are to nourish the roots of individuals and societies then it is also imperative that we deliberately attend to the task of understanding and creating physical and psychological climates that will nurture them.
Wuzz happening in your neck of the woods?
who / what / why
At Play we create brands, strategies, new products, and better cultures for Fortune 100 companies. Our formula for creativity: "Look at more stuff. Think about it harder." Pure Content is one place where we do that, daily.
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